Making a plugin
For a Sulfur plugin, you need three things:
package your.plugin.name;
import dev.sulfurmc.Sulfur.Utils.Plugin;
public class Main implements Plugin { @Override public void onEnable() { // do stuff }
@Override public void onDisable() { // not necessary }}package your.plugin.name
import dev.sulfurmc.Sulfur.Utils.Plugin
class Main : Plugin { override fun onEnable() { // do stuff }
override fun onDisable() { // not necessary }}main: your.plugin.name.Mainname: YourPluginversion: 1.0-SNAPSHOTauthors:- Youprefix: prefix in logs